![]() TBH my idea was just to get the "inner" part of the roof and elevate it using the same logic dorin developed previously, not that i'd use raycasting to get the elevation.īut given there is already a solution for 3d in campskeleton, it's perfect to start from that. Since the library developers seem to have already solved this problem, you could look at the code to understand how they did, if it really is of your interest. Maybe we could come to a complete solution in 10 minutes, maybe not. This doesn't mean the method is wrong, it just means it requires some degree of intelligence, which require some effort to implements. If you look at the 2D image in my previous post, you can easily end up that the right side of the roof won't be as tall as the left side. The method you proposed is easy to implement for simple shaped roofs, but it would require some kind of guessing for complex shapes, because not all inside points should be elevated by the same amount. Looking at the video published on the research project page referenced on github I've learned the library is born specifically to build roofs, so now I'm expecting it is you for your effort, but in the end it seems the vertical position comes out of the box (see above).Īnyway, I like exploring other solutions, so let me expose some thoughts. Please respect the license of the models that you may download on these web sites.For 3D I've see this in srcYou're right, I didn't see yet the code when I wrote about vertical positioning of the points. Proposed on these sites, please unzip them first. If Sweet Home 3D refuses to import some of the ZIP files Models available in SKP/SketchUp format can be edited and converted to DAE/Collada format with SketchUp. Pay also attention to dowload there 3D models in Collada or KMZ formats, available among the list of formats displayed after a click on the Download button on the page showing a 3D model. * Note that downloading models from TrimbleģD Warehouse requires to sign in with a Trimble ID as of the end of 2019. (100+ importable furniture, but monochrome) Models, but a few models can't be imported) Models but some of them can't be imported in Sweet Home 3D) The models (furniture tested in Sweet Home 3D) Resources.blogscopia (free well designed models shown also here)ĪrchiBit Generation (various well designed models) Trimble 3D Warehouse (a big choice of models in KMZ and Collada format) * Supported by the furniture import wizard of Sweet Home 3D: The following sites offer also some free 3D models in OBJ, DAE, KMZ or 3DS formats ![]() If you want to share your models or propose them in the free 3D models page, please post them in 3D Models Contributions Tracking System. If needed, you may alsoĬreate your own SH3F files with the downloadable Furniture Library Editor. To create your own models, you may use any software able to generate files in OBJ, DAE / Collada, KMZ or 3DS format, like Art of Illusion or Blender free software. Of models designed by some Sweet Home 3D contributors (2D symbols, plumbing, roof parts,…). You might also be interested by the blog article Additional contributors libraries which lists other special libraries MB - 175 models - Public domain) 3DModels-BlendSwap-CC-BY-1.9.zip MB - 64 models - Free Art License) 3DModels-Trees-1.9.zip MB - 511 models - Free Art License) 3DModels-LucaPresidente-1.9.zip These libraries contain the 3D models available at the free models page. The following ZIP files contains a SH3F file you can import in Sweet Home 3D. A SH3F file groups some models with their description, andĬan be easily installed by double-clicking on it or by choosing Furniture > Import furniture library menu item in Sweet Home 3D. Sweet Home 3D lets you also import libraries of 3D models stored in SH3F files. ![]() The free 3D models page proposes more than 1600 additional 3D models created byĬontributors and supported in the furniture import wizard of Sweet Home 3D. This page lists some sources of free 3D models that you may import in Sweet Home 3D,Įither one by one or by group of models, and web sites that ![]()
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